#pragma once

#include "CMILMatrix.h"

struct HWDependentVertexInstanceData
{
	XFLOAT x;
	XFLOAT y;
	XFLOAT width;
	XFLOAT height;
	CMILMatrix shapeTransform;
	CMILMatrix brushTransform;
	XFLOAT aaLeft;
	XFLOAT aaTop;
	XFLOAT aaRight;
	XFLOAT aaBottom;
	XFLOAT brushUMin;
	XFLOAT brushVMin;
	XFLOAT brushUMax;
	XFLOAT brushVMax;

};